littlebeast wrote:You understand correctly.
Technically, he DID lose his people - but because they all have bracers, they could return easily and quickly. Anyway, we do have to have SOME kind of balance.
Also, because of the timing restrictions on planeswalker abilities, exiling attacking creatures definitely wouldn't work.
Yeah, but he does need a buff. Here:
The Editor [2][G][G][B][B]
Planeswalker - Editor
[+1]: Target creature gains shadow until end of turn.
[-2]: Gain control of target noncreature artifact or enchantment.
[-6]: Exile all nonartifact creatures. During each player's upkeep, they may return a creature card they own exiled this way to the battlefield.
\5/
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Deception [1][G]
Legendary Creature - Elf Warrior
[2][R][R][R]: [CARDNAME] becomes a 5/5 Dragon with flying until end of turn.
1/2
---------------------
Zworgue [2][U][U]
Legendary Creature - Tingnie Mutant
[3][R]: [CARDNAME] gains first strike. (This effect doesn't end at end of turn)
[3][G]: [CARDNAME] gains trample.
[3][W]: [CARDNAME] gains vigilance.
[3][B]: [CARDNAME] gains lifelink.
3/3
So the Overlords seem to be spread among the colors. But that's okay, because the bulk of their forces are the colorless droids.
I'm not really sure I like them having banding, but I'm having trouble coming up with something similar flavor-wise.
littlebeast wrote:Adult Droid [3]
Artifact Creature - Droid
Grouping
littlebeast wrote:Deception [1][G]
Legendary Creature - Elf Warrior
[2][R][R]: [CARDNAME] becomes a 5/5 Dragon with flying until end of turn.
1/2
Firebreathing... I dunno. It doesn't seem to make that much difference either way honestly. At this cost I would say it's too powerful, except that it elevates the cost. The main issue I have with that is that, if one were to play an Overlord deck, it would be hard to ever get any benefit from the firebreating. I dunno though.
Amon Star wrote:littlebeast wrote:Deception [1][G]
Legendary Creature - Elf Warrior
[2][R][R]: [CARDNAME] becomes a 5/5 Dragon with flying until end of turn.
1/2
How about making Deception a flip card, as he can stay in Dragon form indefinitely. Also, give him a way to turn back and his Elf form a power, so it's actually useful.
littlebeast wrote:No inspiration is hitting me. Why don't you come up with something?
Amon Star wrote:littlebeast wrote:No inspiration is hitting me. Why don't you come up with something?
Okey-dokey, how's this?
Deception [2][G][G]
Legendary Creature - Elf Warrior
While [CARDNAME] is in play, all Red and Green creatures you summon cost [1] less to play.
[4][R][R]: Flip [CARDNAME].
1/2
And the other side
Deception
Legendary Creature - Dragon
Flying
[R]: [CARDNAME] gets +1/+0
[2][G][G]: Flip [CARDNAME]
6/6
littlebeast wrote:Amon Star wrote:littlebeast wrote:No inspiration is hitting me. Why don't you come up with something?
Okey-dokey, how's this?
Deception [2][G][G]
Legendary Creature - Elf Warrior
While [CARDNAME] is in play, all Red and Green creatures you summon cost [1] less to play.
[4][R][R]: Flip [CARDNAME].
1/2
And the other side
Deception
Legendary Creature - Dragon
Flying
[R]: [CARDNAME] gets +1/+0
[2][G][G]: Flip [CARDNAME]
6/6
Well the dragon side is fine, but the elf side seems rather... arbitrary. Why does Deception make green and red creature spells cheaper? Is it intended to be as in diplomacy? it seems like there should be a better way to present that, though I can't immediately think of them. Anyway, at that cost he should probably be a 1/3 if not a 1/4. Probably with that kind of effect, though, not over the bolting brink.
littlebeast wrote:Also, I'm very tempted to make it so that, if it is a flip card, you can play it starting out either way up. [4][R][R] is a reasonable cost for that dragon (well, maybe it should be a 5/5 instead) without adding on an extra [2][G][G]. Plus that would just be kind of fun.
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